Young people have a particularly strong tendency to excessive gaming behaviour. While not all computer games are equally addictive, three factors are particularly important: binding players to a game for as long as possible, gambling incentives, and social feedback
Why it matters. Last year, the WHO included gaming disorder in the latest edition of the diagnostic manual ICD-11. The disease is characterised by persistent or recurring gambling behaviour, in which the player loses control over the extent of play, abandons other interests and activities, and continues to play more and more despite negative consequences for his or her life.
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